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No Man's Sky Patch Notes: Update 4.38 Latest Changes

If you are looking for the latest patch notes for No Man's Sky, we have them here for you.
No Man's Sky Patch Notes: Update 4.38 Latest Changes
Hello Games

It feels like only yesterday that No Man's Sky was released but in actuality, the game launched back in 2016. When the game first came out, there were a lot of promises that the game could not capitalize on but that has changed over the past few years. With the various updates that the game has released, No Man's Sky is thriving and exactly the type of game that players wanted it to be.

That is why fans are very excited when the game has new updates. The game changes quite a bit with every patch, adding new content, ships, and a whole lot more. That is why we have created this page to be your dedicated landing page to check on the latest No Man's Sky patch notes as they're made available.

24 July 2023 Update - We've checked for the latest news and patch notes

No Man's Sky Patch Notes
Check out the latest patch notes for No Man's Sky here. (Picture: Hello Games)

The Latest No Man's Sky Patch Notes

Just below you will find the latest No Man's Sky patch notes, as well as a brief overview and the updates that were included as well.

20 July 2023 - Patch 4.38 Notes

Patch 4.38 contains a few bug fixes for various platforms.

Bug fixes

  • Fixed a memory issue in the renderer.
  • Fixed a number of memory issues which could lead to crashes in rare circumstances.
  • Fixed an issue which could cause players textures to appear metallic.
  • Improved shader usage on PC.
  • Improved load times on PC.
  • Introduced a significant optimisation for Nintendo Switch to reduce hitching.

17 July 2023 - Patch 4.37.1 Notes

Patch 4.37.1 contains a few bug fixes specifically for Xbox consoles.

Bug fixes

  • Fixed an Xbox crash that could occur when landing on an Abandoned Freighter.

12 July 2023 - Patch 4.37 Notes

Patch 4.37 contains yet more stability fixes.

 

Bug fixes

  • Fixed an issue that could cause markers to flicker.
  • Fixed a crash that could occur when ships land at an outpost.
  • Fixed a rare crash related to the projectile system.
  • Fixed an issue that could cause a crash when downloading invalid discovery data from other players.
  • Fixed an issue that caused a crash when attempting to load invalid discovery data.
  • Fixed an issue that could cause a crash on Xbox One when visiting the final planet of the Singularity expedition.
  • Optimised memory used by creature navigation.
  • Optimised memory used to fade objects.

4 July 2023 - Patch 4.36.2 Notes

Patch 4.36.1 contains yet more stability fixes.

 

Bug fixes

  • Fixed a rare crash that could occur when editing bases.
  • Fixed a rare crash related to the mission system.
  • Fixed a rare crashed related to repairing planetary objects.
  • Fixed a rare crash in the Expedition overview UI.
  • Fixed a rare crashed related to interaction labels.
  • Introduced a number of optimisations for infested planet types.
  • Fixed an issue that caused some gameplay objects, such as the Interceptor starship, to use an unnecessarily large amount of memory.
  • Introduced a number of memory-usage optimisations for PS4.
  • Fixed a memory leak on PlayStation 4 and 5.
  • Fixed a memory leak that could occur on all Xbox platforms.

27 June 2023 - Patch 4.36.1 Notes

Patch 4.36.1 contains stability fixes.

Bug fixes

  • Improved screen placement for VR interaction UI when playing the Singularity expedition.
  • Fixed an issue that could cause debug information to appear in VR reload tutorial.
  • Fixed a rare issue that could cause debug information to appear in specific player chat messages.
  • Fixed missing Switch Base button in Build Placement Mode.
  • Fixed an issue that would prevent VR controller configurations showing as out of date in Steam.
  • Fixed a missing icon in VR for change weapon.
  • Fixed an issue that prevented rebinding of the Cycle Rotation Axis action.
  • Fixed a crash related to bases.
  • Fixed a crash related to memory management.

19 June 2023 - Patch 4.36 Notes

Hello Games have identified and resolved a number of issues. These fixes are included in patch 4.36, which is now live on Steam and will be coming to other platforms as soon as possible.

 

Bug fixes

  • Fixed a crash that could occur while aboard The Anomaly.

17 June 2023 - Patch 4.35 Notes

Hello Games have identified an issue with the PS4 & PS5 release of Singularity Patch 4.34. This hotfix corrects the issue and patch 4.35 is now live on PS5 and coming soon to PS4.

 

Bug fixes

  • Fixed a crash that could occur when using the terrain manipulator.

16 June 2023 - Patch 4.34 Notes

Hello Games have identified and resolved a number of issues. These fixes are included in patch 4.34, which is now live.

 

Bug fixes

  • Players are now able to rebind movement to the cursor keys without that automatically resulting in them moving around while navigating the quick menu.
  • Fixed an issue that prevented the cursor from rendering while re-binding controls in the Game Mode options screen.
  • Fixed an issue that caused a number of options to be missing from the options menu, or some options to appear when they should not.
  • Fixed an issue that caused the Terrain Manipulator menus to scroll the wrong way in VR.
  • Fixed a rare issue that could cause all NPCs to fall out of the Space Station.
  • Fixed a rare crash that could occur in VR.
  • Introduced a rendering optimisation for VR.
  • Fixed an issue that could cause the depth of field effect to be applied far too strongly on some platforms.
  • Fixed an issue that could cause black speckles to flicker across the screen during interactions that made use of the depth of field effect.
  • Fixed a rare issue that could leave player-owned Interceptor ships without any installed technology.
  • Fixed a graphical glitch that could occur in the Atlas’ particle effects when playing on Switch.
  • Fixed an issue that caused eyeballs to be positioned incorrectly within a specific Traveller-style head in the Appearance Modifier.
  • Introduced a memory optimisation related to planetary creatures.
  • Fixed an issue that could cause the starship’s landing gear to be incorrectly raised after save/loading within a landed ship.
  • Fixed an issue that caused first-person cockpit exit animations to fail to play.
  • Fixed an issue that could allow too many creatures to spawn when playing in multiplayer.
  • Fixed a Mac-only issue that caused large bases to be loaded very slowly.
  • Fixed an issue that could prevent the Singularity expedition from converting into a Normal mode save after it was completed.
  • Fixed a crash related to synchronising freighters in multiplayer.
  • Fixed an issue that caused the ship at the start of the Singularity expedition to be missing its Vesper Sail.
  • Fixed an issue that caused incorrect collision on outpost landing pads.
  • Fixed an issue that could cause players to be ejected from the Multi-Tool comparison screen when attempting to pin repair instructions for a Multi-Tool they do not yet own.
  • Fixed a rare issue that could cause players to be erroneously told their inventory was full when claiming the reward for “Wayfarer” milestone.
  • Fixed a rare issue that could cause the galaxy map Mission Path to point to the wrong destination system.
  • Fixed an issue that prevented some freighter engines from being correctly recoloured when choosing a new engine trail.
  • Fixed a crash related to the Multi-Tool.
  • Fixed a graphical issue that could cause the player to briefly appear while teleporting.
  • Fixed an issue that prevented starship distress beacons from animating correctly.
  • Fixed an issue that could cause Multi-Tools belonging to other players to become attached to NPCs.
  • Fixed an issue that could result in players becoming permanently stuck to the chair in the Guild Envoy’s area of the Space Station.
  • Fixed an issue that caused Sentinel Interceptor ships to be worth 10x as much as other ships when salvaging.
  • Fixed an issue that allowed too many Communication Stations to spawn on expedition planets.
  • Fixed a hang related to reloading missions.
  • Fixed a crash related to base part rendering.
  • Fixed a rare issue that could cause the current expedition to end early.
  • Fixed a rare crash related to the mission log.
  • Fixed a PlayStation 4 crash related to reporting bases.

13 June 2023 - Patch 4.33 Notes

Hello Games have identified and resolved a number of issues.

These fixes are included in patch 4.33, which is now live on Steam and will be coming to other platforms as soon as possible.

 

Bug fixes

  • Fixed an issue that could prevent the “They Hear Us” milestone from completing if the player completed the puzzle before using their scanner to locate the autophage.
  • Fixed a rare issue that could prevent the “Rampancy” milestone from completing when the target number of Corrupted Sentinels were destroyed.
  • Fixed an issue with encrypted milestones that could cause them to fail to list the correct prerequisite for unlocking them.
  • Introduced a number of text changes to make the community-focused nature of the “Sentience Echo” milestone more clear.
  • Introduced a new option at Nada’s Prime Terminal to hand in 10 Echo Seeds in a single batch.
  • Fixed an issue that could cause the Mission Path to be hidden in the Galaxy Map if the mission destination coincided with an Atlas Station or a black hole.
  • Fixed an issue that could cause the player collision to be too large, particularly in multiplayer.
  • Fixed a number of graphical glitches with the Wayfarer’s Helm.
  • Fixed an issue that prevented the Discordant Jetpack Trail from rendering correctly.
  • Fixed an issue that could cause some customisation options to be hidden in the UI when playing at very specific resolutions.
  • Fixed a Mac crash related to playing the game on a second monitor.

9 June 2023 - Patch 4.30.3 Notes

Hello Games have identified an issue with the release of Singularity Patch 4.30.2. This hotfix corrects the issue.

Patch 4.30.3 is now live on Steam for PC & Mac. It is also live for PlayStation 5 as v4.30 and Xbox as v4.32.


Bug fixes

  • Fixed a number of crashes related to memory management.
  • Fixed a crash that could occur when leaving a planet’s atmosphere then accessing the Galaxy Map.

8 June 2023 - Patch 4.30.2 Notes

Hello Games have identified an issue with the PC release of Singularity Patch 4.30.1. This hotfix corrects the issue. Patch 4.30.2 is now live on Steam.

Bug fixes

  • Fixed an issue that could cause the assembled Construct to offer its final choice too early in Phase 5 of the expedition, before the completion of the community goal in Sentience Echo. Note: until the community goal is completed, players who have already spoken to the Construct and made this choice early will be unable to redeem the rewards earned and their Ignition milestones will remain locked + encrypted.

8 June 2023 - Patch 4.30.1 Notes

Hello Games have identified an issue with the PC release of Singularity Patch 4.30. This hotfix corrects the issue. Patch 4.30.1 is now live on Steam.

Bug fixes

  • Fixed an issue that could cause players to crash in large multiplayer sessions.

7 June 2023 - Patch 4.30 Notes

Development Update -

Today, we are releasing update 4.30, which includes the Singularity expedition, as well as a number of stability and gameplay fixes.

We look forward to seeing everyone exploring Singularity’s challenges and narrative – and we have many more surprises in store for this year!

Our journey continues.

Sean

 

4.30 Patch Notes -

  • Expedition 10, SINGULARITY, will begin shortly and will run for approximately five weeks.
  • The expedition sees players work alone and as a community to solve the mystery of the damaged Autophage heads found abandoned at harmonic camps.
  • Rewards for uncovering the mystery and assembling your very own mechanical Construct include a set of unique posters; new jetpack and freighter engine trail customisations; buildable Atlantideum crystals for your base; an exclusive new helmet customisation; and an entire Construct visual customisation set.
  • A layer of more hidden clues exists for players who are willing to hunt them out…
  • PC VR players can now use the virtual keyboard to name discoveries (and other nameable items).
  • Fixed an issue that caused the third-person camera pitch to be reset after using the Analysis Visor – pitch will now remain consistent as players switch between modes.
  • Players who enable auto-follow for the third person camera will now benefit from this setting in the Space Anomaly and aboard Space Stations, as well as on planets.
  • The starship’s autopilot will now prevent players from crashing into various space points of interest while engaged on the starship communicator.
  • Fixed an issue that prevented some flash-to-white screen fades from respecting the setting that disabled them.
  • Upgrades to the Neutron Cannon have received an increase in their damage bonus, and a large increase to their charging time reduction.
  • Fixed an issue that could allow corrupted Sentinel drones to chain heal each other in a circle.
  • Corrupted Sentinel drones now have a cooldown on healing that is triggered if they are damaged mid-heal.
  • Fixed a crash on PC related to memory trampling.
  • Fixed a number of memory-related crashes on Xbox platforms.
  • Introduced a significant load-time optimisation for PlayStation platforms.
  • Fixed an issue that could cause players to appear in the wrong system after leaving a multiplayer session and then immediately rejoining it.
  • Fixed a rare issue that could cause missions that send players to visit an NPC specialist in their base to choose the wrong base.
  • Fixed a rare issue that could prevent the completion of puzzles within harmonic camps if another player in their session had completed them first.
  • Fixed an issue that caused one of the glyphs in the harmonic camp puzzles to always be 9.
  • Fixed a number of issues that could cause the Target Sweep to claim there was no mission target, or that the target was too distant, when this was not the cause.
  • Fixed an issue that caused the planetary section of the lightweight Creative Mode tutorial to be skipped.
  • Fixed an issue that prevented dissonant worlds from being correctly labelled when using the starship scanner on more relaxed difficulty settings.
  • Fixed an issue that could cause the wrong technology name and/or icon to be used in tip text after changing ship.
  • Sentinel Interceptors now require Crystalised Hearts rather than Quad Servos to repair their hyperdrive.
  • A large number of improvements have been made to the clarity of tips and icons for the automatically generated technology pinning guidance.
  • If a mission is currently requesting the installation of a piece of technology, that item will now appear as the first item in the list of available techs.
  • Fixed an issue that could make it difficult to interact with the terminal for Nada’s simulation aboard the Space Anomaly.
  • Fixed a controls issue that could cause the starship to land when scrolling through the quick menu.
  • Fixed a number of graphical issues with shadows in the starship cockpit on PlayStation 4 and PlayStation 5.
  • Fixed an issue that caused a number of particle effects to be missing on PC.
  • Fixed an issue that could prevent screenspace reflections and other similar effects from rendering correctly.
  • Fixed a number of graphical issues with capes when using FSR2.
  • Fixed an issue that prevented the player’s head from casting a shadow in VR when full body was enabled.
  • Fixed a minor graphical issue that could cause laser impact effects to be the wrong colour.
  • Fixed an issue that could cause a red effect to appear in one eye only during the boot screen when using PSVR on PlayStation 4.
  • Introduced a number of improvements to quick menu usage in VR, making it easier & more precise to use.
  • Fixed a VR issue that could cause players to be treating as pointing at the quick menu, when in reality their hand was in front of the menu.
  • Fixed an issue that stopped players from moving in VR if they pointed at their wrist with the point to move setting enabled.
  • Fixed an issue that could cause the “Out of Bounds” VR message to remain on-screen if players reset their view while the main menu was open.
  • Fixed an inconsistency in the use of upper/lower case in the friend request popup.
  • Fixed an issue that caused the weapon charge/ammo percentage in the HUD to drop the % symbol.
  • Fixed a rare issue that could cause some customisation options to be unavailable in the Appearance Modifier UI.
  • Fixed a number of issues that could cause items within the crafting tree to be highlighted when they were not available for crafting.
  • Fixed an issue that caused the incorrect “Back” prompt to be used for the base building parts menu.
  • Fixed an issue that could cause incorrect tooltips to be displayed when using the Terrain Manipulator’s “Create” mode.
  • The clarity of expedition milestone objectives displayed in their popup has been improved.
  • Fixed an issue that caused the guidance for Quad Servos to be displayed when requesting guidance on locating Crystalised Hearts.
  • Fixed an issue that caused some starship communicator messages to linger incorrectly after a save/load.
  • Fixed an issue that caused the tip related to derelict freighter emergency signal scanners to become stuck on screen if the player deleted the signal scanner.

For more No Man's Sky news, be sure to check out our dedicated section or take a look at some of our Guides & Tutorials just below:

SETTINGS GUIDES - 

How to Use Save Editor In No Man’s Sky | How To Change Camera View in No Man’s Sky |

How To Play Multiplayer Co-Op With FriendsWhen Is No Man’s Sky Coming To Mac?

FARMING GUIDES - 

How to Farm NanitesHow To Farm Salvaged Frigate Module

GAME GUIDES -

How To Get Free S-Class Freighter | How To Get Harmonic Brain | How To Get Echo LocatorHow To Find Portals and Unlock GlyphsHow To Get An ExocraftHow To Get Atlas PassAll Refiner RecipesHow to Increase Starship StorageHow to Get the Heat CapacitorHow To Find Space StationsHow to Get CadmiumHow To Get Creature PelletsHow To Get Activated CopperHow To Craft Chromatic MetalHow To Find Black HolesHow To Repair Crashed Sentinel Interceptor StarshipsHow To Get Sentinel Interceptor StarshipsHow Big is No Man's Sky Map